Number One Pokemon Trainer |
Let's play Pokemon, mon! |
Lesson #1: make your game easy to access
It's not that this so-called Pokemon Online Battle Sim is necessarily difficult to get a hold of, but it is 16.5 MB and hosted on a server somewhere in the European Union. From where I'm sitting, that's a download that can take anywhere from three minutes to three hours, depending on traffic.
Lesson #2: I don't know you and I don't trust you
I immediately grew apprehensive when I discovered that the Pokemon game is only available as a downloadable, installable executable. That's right, you actually have to download and install it. If you don't understand my apprehension, I invite you to install the software yourself. Be sure to let me know how it works out. If you're a Mac user, better still... there's a version for you! Macs can't get viruses, right?
My first foray into video board game design and distribution, though modest, taught me some interesting lessons about software deployment (world multi-player coming soon, FYI). But, even being the amateur that I am, I would have thought the lessons listed above would be no-brainers. The real shame is that I actually want to play the Pokemon game, but the reasons listed in Lesson #2 are more than enough incentive for me to run screaming in the opposite direction.
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